#ifndef __HERO_STATUS_H__
#define __HERO_STATUS_H__

namespace gofgame {
	namespace jumpdown {
		namespace sprite {
			enum HeroStatus : unsigned int {
				HeroStatus_Stand,
				HeroStatus_Hurt,
				HeroStatus_Fly,
				HeroStatus_Die
			};
		}
	}
}

#endif //__HERO_STATUS_H__
